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	<title>Comments on: MacWorld: The future according to Steve Jobs</title>
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		<title>By: Jeff Lewis</title>
		<link>http://www.sync-blog.com/sync/2008/01/macworld-whats.html/comment-page-1#comment-14415</link>
		<dc:creator>Jeff Lewis</dc:creator>
		<pubDate>Wed, 16 Jan 2008 02:27:07 +0000</pubDate>
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		<description>&lt;p&gt;&quot;Apple has sold 4 million iPhones in 200 days of sales, which means they&#039;ve moved about 20,000 units a day - and in the process have become the #2 smartphone player behind only RIM.&quot;&lt;/p&gt;

&lt;p&gt;In the US for this quarter... which is the quarter the iPhone shipped. If you take world-wide figures (and the iPhone is selling in the UK, France and Germany) then the numbers aren&#039;t so impressive. &lt;/p&gt;

&lt;p&gt;In fact, Apple had to put the slapdown on O2 in the UK not to publish their sales numbers for the iPhone - but comments leaked from those retailors indicate the iPhone isn&#039;t selling so well outside of the US.&lt;/p&gt;

&lt;p&gt;There was a slowdown in iPhones sales in the US after the first month - which caused Apple to drop the price $200 and refund $100 to each early purchaser.&lt;/p&gt;

&lt;p&gt;So, can we dispense with this useless &quot;statistic&quot;?&lt;/p&gt;

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		<content:encoded><![CDATA[<p>&quot;Apple has sold 4 million iPhones in 200 days of sales, which means they&#39;ve moved about 20,000 units a day &#8211; and in the process have become the #2 smartphone player behind only RIM.&quot;</p>
<p>In the US for this quarter&#8230; which is the quarter the iPhone shipped. If you take world-wide figures (and the iPhone is selling in the UK, France and Germany) then the numbers aren&#39;t so impressive. </p>
<p>In fact, Apple had to put the slapdown on O2 in the UK not to publish their sales numbers for the iPhone &#8211; but comments leaked from those retailors indicate the iPhone isn&#39;t selling so well outside of the US.</p>
<p>There was a slowdown in iPhones sales in the US after the first month &#8211; which caused Apple to drop the price $200 and refund $100 to each early purchaser.</p>
<p>So, can we dispense with this useless &quot;statistic&quot;?</p>
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		<title>By: Tyler</title>
		<link>http://www.sync-blog.com/sync/2008/01/macworld-whats.html/comment-page-1#comment-14414</link>
		<dc:creator>Tyler</dc:creator>
		<pubDate>Tue, 15 Jan 2008 22:26:02 +0000</pubDate>
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		<description>&lt;p&gt;All I can say, is that if you want movies... forget online rental from good old Steve Jobs! Download from bit torrent sites... for a grand price of $0.00 (and some dling time) you can watch all the dvd rips that you can get your hands on! ;)&lt;/p&gt;

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		<content:encoded><![CDATA[<p>All I can say, is that if you want movies&#8230; forget online rental from good old Steve Jobs! Download from bit torrent sites&#8230; for a grand price of $0.00 (and some dling time) you can watch all the dvd rips that you can get your hands on! ;)</p>
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		<title>By: Patrick  Taylor</title>
		<link>http://www.sync-blog.com/sync/2008/01/macworld-whats.html/comment-page-1#comment-14413</link>
		<dc:creator>Patrick  Taylor</dc:creator>
		<pubDate>Tue, 15 Jan 2008 15:56:43 +0000</pubDate>
		<guid isPermaLink="false">http://sync.ymbn.net/sync/2008/01/macworld-whats.html#comment-14413</guid>
		<description>&lt;p&gt;Well, nice announcements, though they were, aside from the iPhone to Canada rumours, nothing much that I&#039;d really like to hear. &lt;/p&gt;

&lt;p&gt;How about, when is Apple finally going to release a true, 64-bit Mac OS??? They are losing ground in a bad way, in 3D animation support. Without a true 64-bit OS, all the 3D applications will eventually be Windows and Linux only. Say goodbye to Maya and Lightwave on Mac, and no chance of 3DStudioMax or XSI ever being ported to Mac without full 64-bit support. &lt;/p&gt;

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		<content:encoded><![CDATA[<p>Well, nice announcements, though they were, aside from the iPhone to Canada rumours, nothing much that I&#39;d really like to hear. </p>
<p>How about, when is Apple finally going to release a true, 64-bit Mac OS??? They are losing ground in a bad way, in 3D animation support. Without a true 64-bit OS, all the 3D applications will eventually be Windows and Linux only. Say goodbye to Maya and Lightwave on Mac, and no chance of 3DStudioMax or XSI ever being ported to Mac without full 64-bit support. </p>
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